Tutorial: how to customize the 'enhanced pointer precision' feature in Windows reg extensionĮxample Filename.reg dont save it as text save it as all type file.ĭouble click it then okay then got o regedit again and check your mousecurvers and they will be all 0000000000000000 meaning no acceleration and thats how u et rid of itĪll windows Os's have acceleration on by default but most people never notice since they are so used to it (i know since i used to play first person shotters and no acceleration is a must)ĭownload this file and save it as a. This tutorial applies to all Windowses from XP up to Win 7. The way 'enhanced pointer precision' works in XP and Vista is a bit flawed, but in Win 7 the behaviour is finally corrected. chapter.Įsr.zip up again here: (hosted by Varma)Ģ. How the data from the mouse is converted into pointer movementģ. Things to keep in mind when making a custom accel curve How the 'enhanced pointer precision' actually worksĥ. I think that mouse acceleration is an overlooked feature. The engineers at Microsoft did a good job in designing the enhanced pointer precision. Without the mouse data being altered in any way, the speed of the pointer is too high for any pixel-precise work but at the same time too low for effective navigation. No matter what the mouse DPI, with only the slider that scales the pointer speed linearly, users would have been forced to make an aforementioned compromise.Īs a solution MS developed a transfer curve, in which slow mouse movement would result in even slower pointer movement, "subpixilation", which allows every pixel to be pointed with ease. Simultaneously, as the mouse speed increases, the pointer speed would also increase according to the curve. If this doesn’t work for you, proceed to the next fix. Now drag on and off the Scroll inactive windows when hovering over them option for a few times. For this reason the feature is called 'enhanced pointer precision' and not just 'mouse acceleration'. On your keyboard, press the Windows logo + I keys simultaneously to open Settings. Mac Installer Link Run the Installer from the downloaded location. However, MS did wrong by not giving users a proper method to customize the curve according to different systems, settings and preferences. In Sierra, Apple has deprecated IOHID, the API SmoothMouse uses to move the mouse pointer. That's why mouse acceleration, for the first time called 'enhanced pointer precision' and implemented in XP, was by many users seen as unconvenient. + GHOST_TInt32 y_mouseDiff = mousePos.Once again, design and implementation were on spot, but the feature was released with insufficient default settings and without a proper way to change them. + GHOST_TInt32 x_mouseDiff = mousePos.x - m_cursorPrevLocation_x M_displayManager = new GHOST_DisplayManagerCocoa -1311,6 +1315,29 GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) M_needDelayedApplicationBecomeActiveEventProcessing = false a/intern/ghost/intern/GHOST_SystemCocoa.mm + float m_cursorPrevLocation_x, m_cursorPrevLocation_y ĭiff -git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm Tutorial: how to customize the enhanced pointer precision feature in Windows reg extensionxample Filename.reg dont save it as text. + GHOST_TInt32 m_cursorPrevDelta_x, m_cursorPrevDelta_y GHOST_TInt32 m_cursorDelta_x, m_cursorDelta_y * Needed because cocoa event delta cursor move takes setCursorPosition changes too. I tested with Remote Desktop, not tested with Smooth Mouse or retina Mac. (2) In Snow Leopard, with my existing account that came from Leopard, the Microsoft mouse scrolling is. Again, 'jagged' just means the way it has always been before - nothing is wrong. So this is the situation: (1) Back in Leopard, the mouse wheel/ball scrolling was jagged for both mice. a/intern/ghost/intern/GHOST_SystemCocoa.h I dont use smoothmouse but I use Screen Sharing to connect from Mac to Mac. I also have the standard USB Apple Mighty Mouse. diff -git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h Maybe it needs further investigation but it might be a good starting point if you want. High Sierra, Mojave, Catalina, Big Sur, Monterey & Ventura. Here is a patch that somehow fixes the issue, at least in the systems I tested with Remote Desktop, not tested with Smooth Mouse or retina Mac. Hello handsome SmoothScroll gives your Mac's mouse wheel (Finder, Safari, Chrome, etc.) buttery smooth scrolling. I know it's been closed but I have been investigating the issue and found the cause to be that when other software manipulates the mouse (like Remote Desktop or Smooth Mouse) while Blender is also doing it when mouse grab is enabled, no longer has a valid value as it now has an accumulated delta because of conflicting mouse positions (Blender is forcing the starting position or warping it so the event delta is relative to the original or warped position, not the previous one).
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